[HEADER(is_tutorial=true, is_autoable=false, is_skippable=false)] [Battle.LockFunction(mask="SYSTEM_MENU_INTERACT")] [Battle.Pause] [Tutorial(focusX=8, focusY=-95, focusWidth=500, focusHeight=18.5, anchor="Top", \ animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \ protectTime=0.5, dialogHead="$avatar_hsguma", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] 看,博士,我们的“眷顾”足够多了,现在正是“强运”时期。 [Tutorial(focusX=-65, focusY=80, focusWidth=110, focusHeight=138, anchor="BottomRight", \ animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", \ protectTime=0.5, dialogHead="$avatar_hsguma", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] 这期间,部署费用最高的干员就是超级幸运儿,他们不仅能直接上场,部署后还会获得大量初始技力。 [popupdialog(dialogHead="$avatar_hsguma", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y", black="$f_tut_black", protectTime=0.5)]而且这次部署不会占用您的部署位。 [popupdialog(dialogHead="$avatar_hsguma", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y", black="$f_tut_black", protectTime=0.5)]“强运”结束后,这些干员会被强制撤退,但他们的再部署时间将大幅缩短。 [Battle.UnLockFunction(mask="SYSTEM_MENU_INTERACT")]